package com.shadow.dataentities.systemdata
{
	/**
	 *建筑实体数据
	 * @author Liseen
	 * 
	 */	
	public class BuildingEntity extends AssetEntity
	{
		//分类
		public var category:String;
		//最大等级
		public var max_level:int;
		//动画
		public var animation:Boolean;
		//建造时间
		public var construct_time:Array;
		//恢复时间
		public var recovery:Array;
		//资源类型
		public var resource_type:String;
		
		public var produce_per_hour:Array;
		//容量
		public var capacity:Array;
		public var full_time_secs:Array;
		public var image_level:Array;
		public var repaired_time:Array;

		/**
		 *建筑物实体 
		 * @param item
		 * 
		 */	
		public function BuildingEntity(item:Object)
		{
			super(item);
		}
	}
}